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/git2d/main.c (raw)
/*-
* SPDX-License-Identifier: AGPL-3.0-only
* SPDX-FileCopyrightText: Copyright (c) 2025 Runxi Yu <https://runxiyu.org>
*/
/*
* TODO: Pool repositories (and take care of thread safety)
* libgit2 has a nice builtin per-repo cache that we could utilize this way.
*/
#include "x.h"
int
main(int argc, char **argv)
{
if (argc != 2) {
errx(1, "provide one argument: the socket path");
}
signal(SIGPIPE, SIG_IGN);
git_libgit2_init();
int sock;
if ((sock = socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0)) < 0)
err(1, "socket");
struct sockaddr_un addr;
memset(&addr, 0, sizeof(addr));
addr.sun_family = AF_UNIX;
strcpy(addr.sun_path, argv[1]);
umask(0077);
if (bind(sock, (struct sockaddr *)&addr, sizeof(struct sockaddr_un))) {
if (errno == EADDRINUSE) {
unlink(argv[1]);
if (bind(sock, (struct sockaddr *)&addr, sizeof(struct sockaddr_un)))
err(1, "bind");
} else {
err(1, "bind");
}
}
listen(sock, 0);
for (;;) {
int *conn = malloc(sizeof(int));
if (conn == NULL)
err(1, "malloc");
*conn = accept(sock, 0, 0);
if (*conn == -1)
err(1, "accept");
pthread_t thread;
pthread_create(&thread, NULL, session, (void *)conn);
}
close(sock);
git_libgit2_shutdown();
}