Lindenii Project Forge
Allow system suspension while polling events If the system suspend and wake up while we are epoll pwaiting, linux return an error code EINTR. We ignore this issue specificely to allow ev programs to continue after wakeups. Signed-off-by: Stacy Harper <contact@stacyharper.net>
use errors; use io; use rt; use time; use types; use unix::signal; export type loop = struct { fd: io::file, events: []rt::epoll_event, stop: bool, }; // Creates a new event loop. The user must pass the return value to [[finish]] // to free associated resources when done using the loop. export fn newloop() (loop | errors::error) = { const fd = match (rt::epoll_create1(rt::EPOLL_CLOEXEC)) { case let fd: int => yield fd: io::file; case let err: rt::errno => return errors::errno(err); }; return loop { fd = fd, // XXX: Should the number of events be customizable? events = alloc([rt::epoll_event { ... }...], 256), stop = false, }; }; // Frees resources associated with an event loop. Must only be called once per // event loop object. Calling finish invalidates all I/O objects associated with // the event loop. export fn finish(loop: *loop) void = { free(loop.events); io::close(loop.fd)!; }; // Returns an [[io::file]] for this event loop which can be polled on when // events are available for processing, for chaining together different event // loops. The exact semantics of this function are platform-specific, and it may // not be available for all implementations. export fn loop_file(loop: *loop) io::file = { return loop.fd; }; // Dispatches the event loop, waiting for new events and calling their callbacks // as appropriate. // // A timeout of -1 will block indefinitely until the next event occurs. A // timeout of 0 will cause dispatch to return immediately if no events are // available to process. Portable use of the timeout argument supports only // millisecond granularity of up to 24 days ([[types::INT_MAX]] milliseconds). // Negative values other than -1 will cause the program to abort. // // Returns false if the loop has been stopped via [[stop]], or true otherwise. export fn dispatch( loop: *loop, timeout: time::duration, ) (bool | errors::error) = { const millis: int = if (timeout == -1) { yield -1; } else if (timeout < 0) { abort("ev::dispatch: invalid timeout"); } else { yield (timeout / time::MILLISECOND): int; }; if (loop.stop) { return false; }; if (len(loop.events) == 0) { return true; }; // TODO: Deal with signals const maxev = len(loop.events); assert(maxev <= types::INT_MAX: size, "ev::dispatch: too many events");
const nevent = rt::epoll_pwait(
const nevent = match(rt::epoll_pwait(
loop.fd, &loop.events[0],
maxev: int, millis, null)!;
maxev: int, millis, null)) { case let nevent: int => yield nevent; case let err: rt::errno => switch (err) { case rt::EINTR => // We shallow system suspension error code return true; case => abort("ev::dispatch: epoll_pwait failure"); }; };
for (let i = 0; i < nevent; i += 1) { const ev = &loop.events[i]; const file = ev.data.ptr: *file; if (ev.events == 0) { continue; }; const pending = file.op; if (ev.events & (rt::EPOLLIN | rt::EPOLLHUP) != 0 && pending & op::READV != 0) { readv_ready(file, ev); }; if (ev.events & (rt::EPOLLOUT | rt::EPOLLHUP) != 0 && pending & op::WRITEV != 0) { writev_ready(file, ev); }; switch (pending) { case op::NONE => abort("No operation pending for ready object"); case op::READABLE => readable_ready(file, ev); case op::WRITABLE => writable_ready(file, ev); case op::ACCEPT => accept_ready(file, ev); case op::CONNECT_TCP => connect_tcp_ready(file, ev); case op::SIGNAL => signal_ready(file, ev); case op::TIMER => timer_ready(file, ev); case op::SENDTO => sendto_ready(file, ev); case op::RECVFROM => recvfrom_ready(file, ev); case op::SEND => send_ready(file, ev); case op::RECV => recv_ready(file, ev); case => assert(pending & ~(op::READV | op::WRITEV) == 0); }; }; return !loop.stop; }; // Signals the loop to stop processing events. If called during a callback, it // will cause that invocation of [[dispatch]] to return false. Otherwise, false // will be returned only upon the next call to [[dispatch]]. export fn stop(loop: *loop) void = { loop.stop = true; };